About me
I'm a Finnish digital artist currently working professionally as an illustrator and a game artist.
I graduated from the Saimaa University of Applied Sciences in 2011, which was a 4-year education. During that time I specialised in digital illustration, layout creation, typography, 3D graphics and video post-processing. In 2009 I did an internship at Area Media Group Stockholm, focusing on product rendering and package design.
I previously worked as an art teacher for children and youth for over two years, before pursuing a career as an entrepeneur. I'm one of the founders of mobile game studio Headnought and work there as the lead artist.
Software used: Adobe Photoshop, Adobe Illustrator, Adobe InDesign, Adobe After Effects, Blender
Strengths:
- Deep understanding of colour theory and composition due to fine arts background
- Fluent English, Finnish and Swedish
- Flexibility between various different visual styles, both 2D and 3D
I'm available for contract work, so don't hesitate to contact me for sample work and a detailed CV.
Brief description of Headnought
Headnought is an award-winning game studio founded in 2013 and is currently based in Lappeenranta, Finland. The company consists of five people.
We offer art outsourcing ranging from concepts to finished in-game assets and promotional material.
Please visit www.headnought.com for more details.